Wednesday, November 24, 2010

Skoda Fabia RS WebRallye - Augmented Reality

After an educational and sports focused summer break I developed an Augmented Reality game for a client in Hamburg. The task was to create an unusual test drive for the new Skoda Fabia rallye sports model.

The main focus was to implement the design and navigation specifications in conjunction with the effort of level design, runtime and bandwidth performance.
To enable the favoured appearance and ability to design the levels I developed an extensible bitmap render engine. This task was easy to perform because I worked a lot with 3d engines and particle systems before.
Due to the main goal to enable navigating the car with a virtual steering wheel, printed on paper, I used the FLARToolKit, a ported version of the ARToolKit. Even though this is the fastest way to implement this feature, it took a lot of time to adjust the desired behaviours. Fortunately we won the FWA 'Site of the Day' award.

An additional, meanwhile standard feature was to enable a personalised facebook wall integration via user image and achieved result.



PureMVC, FLARToolKit

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